The Werewolf

= Werewolf = The Werewolf is the only basic unit that does not start on the game board, and instead is created only by having the Magician cast Transmute. While Werewolves are decent early and mid game units, their combined abilities make them absolute late-game monsters, where 2-3 Werewolves can easily close a game.

Attributes
As of Patch 3.2

Ability 1 : Blood Hunt
Passive Ability

If the enemy team has a unit with 5 or less health; this unit's movement is a flat 10.

Ability 2 : Brutal Transformation
Passive Ability

The werewolf is created and added to the board with 7 health, but has a maximum health of 15.

Ability 3 : Life Drain
Passive Ability

If the Werewolf deals damage to a unit, after combat, heal this unit for 2.

= Lore = And in the bleak fallout of war he saw them in the distance, battle scarred and hungry, red eyes between the grass. Blood falls from his armor, and he hears a howl, but the eyes he saw are no longer there.